Tuesday, November 29, 2011

Ultimate Marvel vs. Capcom 3 Review


Platform(s): Playstation 3, X-Box 360
Developer(s): Capcom
Publisher(s): Capcom
Genre: Fighting
Rating: T for Teen
Price: $39.99

9 months ago, we were gifted with the long-awaited sequel to one of the best fighting games in the past decade: Marvel vs. Capcom 3. And while we enjoyed it, we all could recognize that there were a few things missing that Capcom should have fixed. So, Capcom gave us Ultimate Marvel vs. Capcom 3 as a way to improve on a good foundation. But is it a good improvement or does it need to go back to the development team?

The Story:

Capcom's Firebrand goes at it against Marvel's cocky archer,
Hawkeye.
Doctor Doom has assembled the greatest villains of the Marvel Universe and has joined forces with Albert Wesker in order to unite their respective universes in an effort to conquer both. However, this course of action awakens a great and powerful threat that could potentially destroy both worlds. It is up to the heroes of the Marvel and Capcom universes to put a stop to this evil before it is too late.

The Pros:

Okay…before I get into the good and bad parts of the game, I’d like to clarify something for people who’re probably wondering why they made a 2nd version of Marvel 3. Originally, this game was supposed to be all DLC for the original Marvel vs. Capcom 3. However, production was delayed due to the 2011 Tōhoku earthquake and tsunami. Once that was cleared up, the director and producer of Marvel vs. Capcom 3 decided to release the proposed DLC for MvC3 as a game with a lower cost with new concepts and re-balanced gameplay.

Now that we know that…onto the pros of the game.

The first pro that I have for this game lies with the online mode. Players that are in a room who are not participating in the match are now allowed to watch the match as it plays out. And honestly, you don’t know how glad I am that they’ve included this in there. Because honestly, sitting in the lobby watching nothing but the character’s bars diminish and wondering what is going on wasn’t a good idea, especially when you’re allowed to watch the fights in Super Street Fighter IV.

Ghost Rider performing his Level 3: Penance Stare.

Now, my next pro has to be the new characters added. One of the things that I enjoyed about Marvel 3 was that the character list was diverse. Well…the new addition still rings true about this game. The added characters still hold their own different fighting styles from the ground/air rushdown tactics of Firebrand and the keep-away style of Hawkeye to the long-ranged fighting of Ghost Rider and the pure power of Nemesis. Add in the fact that they’ve added in fan favorites like Vergil and Strider Hiryu and you have a great addition for this game…mostly.

Finally, the re-balancing of the game is a solid plus. Everything in this game got re-balanced, from basic combat to character specific stuff. Even the X-Factor has a much needed revamping, including the ability to do it in mid-air. And I’m thankful (so thankful for this) that they limited Phoenix’s ability to release as many fireballs in the air. Because honestly, you don’t need a high-level character like Phoenix to be able to spam fireballs.

The Cons:

Okay…so now we’re at the part of the review where I talk about what’s bad about the game. And I have a feeling that I’ll probably rant about a specific con.

The first con that comes to mind has to deal with some of the character re-balancing. Or, to be more specific, a certain character re-balancing in general. That character would be Albert Wesker. Now, Wesker’s a top-tier character who was easy enough to play with but had a few complex things. So instead of toning him down a bit, Capcom decided to barely balance him out and made his Teleport a lot simpler this time around. How? Simply do his gunshot move and press a button directly after it.

Why, Capcom? Why?
Phoenix Wright doing his most famed gesture on his
opponent.

My second and final con has to be one of the biggest issues that many people voiced when they seen this character released. And I’m pretty sure that by reading that sentence above, everyone knows who I’m talking about. He’s the Ace Attorney, Phoenix Wright and even I can say that he’s possibly the only character in the game that will make you want to turn the game off when you see him in action. Why, you ask? All of his attacks are more suited to prosecuting the defense (searching for and submitting evidence, walking forward and thrusting papers at you, pointing…) rather than fighting, his trademark maneuver – pointing at you and shouting OBJECTION!!! – activates a special mode that makes certain moves unstoppable, and his level three is dangerous. And that’s without being in X-Factor…

Granted he's actually a good character in the game, he has a large fan following in the Capcom universe, and they were trying to put him in Tatsunoko vs. Capcom but wow…you could have handed us Megaman X over him.

OVERALL:

Overall, Ultimate Marvel vs. Capcom 3 is the game that the original version should have been. With the new characters added, fighting system re-balanced, and being able to watch online matches as you fight, you’ll enjoy this game a lot more than you did the first one. However, I can guarantee that if you were a fan of the first one, you’ll find something in the game that’ll tick you off. And, most likely, it’ll be something other than Phoenix Wright.

Final Score: 4 out of 5


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