Showing posts with label ninja. Show all posts
Showing posts with label ninja. Show all posts

Tuesday, May 8, 2012

Abobo's Big Adventure Review



Abobo's Big Adventure

    Why aren't you playing Abobo's Big Adventure? Seriously, after you finish this article, go to Newgrounds.com and play this game until your keyboard breaks. Then hook up your NES controller, and break that too.
    Abobo's Big Adventure is one of the best old school fan service games ever. There are more  cameos from beloved (and obscure) characters than you can probably pick out, creative gameplay, and nostalgic 8-bit graphics that hug the line between “just as I remember them” and “jaw hits floor”. Oh, and there's blood. Lots of blood. Apparently, Abobo has quite the mean streak besides just punching Billy and Jimmy into a crumpled heap.

For the duration of this game you punch, kick, and annihilate just about every character you ever encountered during the 80's and early 90's. Characters from Super Mario Bros., The Legend or Zelda, Balloon Fight, Punch Out, Contra, Teenage Mutant Ninja Turtles, and more await having their faces rearranged by your angry fist. And the controls couldn't be easier: A, B, D pad, Start, and Select. Each level has its own button mapping (as each level is a parody of a different game), but the attack button will always be the attack button, so you don't have to relearn everything in between levels. Added to the game was a Rage meter that builds up as you lay the smack down on someone, and decreases as you take damage. Fill the meter up all the way, and you get a Rage attack, which upon unleashing kills just about everything on the screen.

    The game is free to play or download, which only proves that it was really a labor of love. You should also cough up a few bucks for the additional content if you wish to support ABA. If you were looking really hard to find fault with this game (and you would have to look pretty hard) I guess you could say that it holds your hand a little too much as far as difficulty is concerned. One whole level is literally impossible to fail, and most of the rest have more opportunities to regain health than I remember from my childhood. This is not really a flaw, not is it even throughout the whole game. The Megaman and Contra levels are just as hard, if not harder, than their original counterparts.
    If you are 25 or older, and owned a Nintendo, then this game will definitely resonate with you. If you just want to play a fun 8-bit adventure, full of violence and humor, then this game is for you. If you don't like fun, and spend your days polishing your New Kids on the Block or Justin Bieber shrines, then get the game, and then seek professional help.

Abobo's Big Adventure: 5 out of 5

Thursday, November 4, 2010

Naruto Shippuden: Ultimate Ninja Storm 2 Review


Platform: X-BOX 360, Playstation 3
Developer(s): CyberConnect2
Publisher: Namco Bandai Games
Genre(s): Fighting
Rating: T for Teen

Anime-based video games…it’s the one type – if you could call it a type – of video games that usually doesn’t leave a good taste in people’s mouths. Reason why: while the series provides crazy, over-the-top action, the game puts heavy limits on how over-the-top the mayhem can get. However, there have been a few games that have gotten fans attention recently. The main one being the Naruto: Ultimate Ninja series, Ultimate Ninja Storm being its highly-acclaimed hit. Can the sequel raise the bar on what its predecessor brought to the table?

The Story:

First off, if you know the story of Naruto, either because you follow the manga/anime series, then you know what’s going on and you want to skip this part. With that being said…

Ultimate Ninja Storm 2 picks up where its predecessor – and the entire season of Naruto – left off. The story revolves around an older and slightly more matured Uzumaki Naruto and his quest to save his friend Uchiha Sasuke from the grips of the snake-like Shinobi, Orochimaru. After 2 and a half years Naruto finally returns to his village of Konoha, and sets about putting his ambitions to work, though it will not be easy, as He has amassed a few (more dangerous) enemies, in the likes of the shinobi organization; Akatsuki.

The Pros:

To start this off, I’ll say this: if you have a game that can draw in fans, even when they aren’t fans of the series or Japanese animation in general, then you have a solid pro. The combat in this game is where the game shines at. Combat has a high risk of getting insane, which is exactly how it is in the series. Every move can still be evaded with the Kawarimi no Jutsu (Substitution Jutsu – a well-timed block will get you behind the opponent when he attacks), which is still one of the best defensive mechanic in fighting games. Reason why: it makes sure that there's no chances for infinite combos.


An improved feature that they’ve added to the game is the Team Assists, which is a pro. With the addition of the Support Drive meter and the option to choose what type of support your character does (attack, defense, and balance), it adds a new depth to the combat. It gives the option of letting a character continue a combo, stopping an opponent from charging in, and even pushing the character out of the way when an Ougi (Ultimate Jutsu) lands. And, there’s also the Triple-Team Ultimate, where all three characters attack, ending with the main character performing his finishing technique on the opponent.

A personal pro of mine is how well the story was done in the game. Simply put, when you do story mode, you’re literally playing the series. All the events in the game are the same thing that happened in the series, which is another plus for the game. Also, the crazy boss battles that the predecessor had are back and better than ever. And with 44 characters in the game, including Lars Alexandersson from Tekken 6 (his alternate costume in Tekken 6 was designed by Masashi Kishimoto, creator of Naruto)…well, it’s self-explanatory from there.

The Cons:

Sadly, there are some objectionable downsides of the game and they have to do with what was taken out of the game. A main con is the loss of the Jutsu Clashes, where if two techniques collide, the two players will battle it out in a button-mashing contest to see who wins. It’s no longer in there so if two Jutsus hit, they’ll cancel each other out unless the technique’s not a projectile.

Another con is the loss of the Ougi Battles. When a player did an Ougi (Ultimate Jutsu), they would have to input a displayed button command to see if the move would connect. With that no longer in the game, it’s just a case of “if it hits, then it’s over”. Not that it takes anything away from the game overall, but it’s a bit of a downer in my eyes.

Overall:

For fans of the series (video games, anime or both), Naruto Shippuden: Ultimate Ninja Storm 2 is a must to buy. If you’ve played the first one, then you’re going to enjoy this new installment. Everything that was great in Ultimate Ninja Storm is back along with new stuff and an Online mode, so you’ll be getting your $60 worth. And if this is your first introduction to the Ultimate Ninja Storm series, well…you’ll have your mind blown away by this game. Crisp graphics, an excellent story mode with good replay value, epic boss battles and combat that rivals the action in the series…you can’t ask for more.

Final Rating: 4 out of 5