The JXD S7100 is an Android 2.2 based tablet, designed with gaming in mind. It has a seven inch screen, a d-pad, four buttons, and an analog stick. You can get it either with a resistive or a capacitive touch screen; it also has start and select buttons. The buttons are alright, though a bit clicky and cheap feeling. The capacitive touch screen is good enough that I decided to type this little review on the tablet's touch keyboard using Kingsoft Office. So far, so good.
The S7100 also comes with a micro SD slot, a mini USB port, headphone jack, volume rocker, charge port, reset, mic, and a mini HDMI. Also included are front and back cameras, neither of which are really worth using unless youre desperate.
The neat thing is that the unit comes loaded with a bunch of games and emulators. it can play everything from NES and SNES, up to N64 and PSX from day one. Also included are a bunch of touch games like Fruit Ninja and Angry Birds. There are other emulator consoles out there that offer the ability of being able to play just about any rom you throw at them, but the big advantage the S7100 holds over them is the fact that it can also run Android. Which means access to the Android Market, an easy to install (or change, or root) operating system, and the ability to get some real work done.
There are some cons. If you aren't capable of rooting a device, or comfortable with learning how, then the S7100 isn't for you. When mine arrived, it was mostly in Chinese, had no access to the Android Market, and the home screen looked like someone had thrown up a bunch of icons. I updated the firmware to the English version, installed the Market, and created a second home screen with ADW Launcher. I would consider all of these steps to be necessary to make this tablet your own.
And if I am honest, the screen isn't terrific. It's very capable of hd, and the touch sensitivity is good enough that as type this, I have not once just said screw it and reached for my laptop. But you won't be mistaking this thing for an iPad, it is just not as sharp or colorful. The seven inch screen is great for gaming or watching movies in HD, but you are going to need some huge pockets if you expect to carry this portably without a bag. As a plus, the big screen size means watching a movie won't force you to squint or hold it an inch from your face. There is no kickstand for hands-free movie watching, sadly.
The emulation runs well enough, with occasional drops, but nothing that'll really keep you from enjoying the game. The one big knock is that there are no shoulder buttons, which effectively makes some games unplayable. For some folks expecting to play Goldeneye or Metal Gear Solid just how they remember it, you will be somewhat disappointed. The battery life is ok, something like four or five hours. As an added plus, the HDMI out works great for both games and movies with no hiccups at all, even if it's a bluray file. So you can use it to play Tekken 3 on your TV, then switch over to watch Tekken: Blood Vengeance. All this for less than $180.
For the price, this thing is boss. Customizable, capable of doing just about anything you throw at it, and surprisingly quick; the JXD S7100 hits the spot as far as alternatives for buying one of the emulation consoles (Geimei A380, Wiz, Canoo). If you do your research, you'll see that this is the best one of the best options for a portable gaming tablet or an emulation console.
Overall Rating: 4 Out Of 5
by Chris Alexander PSN: Imnotonfacebook XBL: Mastergief
Tuesday, December 7, 2010
Donkey Kong Country Returns (2010) Review
Platform(s): Nintendo WII Developer(s): Retro Studios Genre(s): Action-Adventure/Platformer Rating: E for Everyone on the Wii
Story:
“Something shifty is going down on Donkey Kong Island… A tribe of mysterious marauders are putting some kind of musical voodoo spell on the island wildlife, and using them to make off with every banana in sight! Naturally, this doesn’t sit too well with Donkey Kong, whose personal banana horde has been ransacked. With pint-sized pad Diddy Kong on his shoulders, Donkey Kong sets out to get to the bottom of this banana burglary brouhaha.”(This is straight from Nintendo’s site)
Pros:
Everything J I fully admit to loving this game from childhood but it is a great game and continues to impress on the Wii. The games consists of eight worlds and 40 levels. There are multiple features that are bound to amuse, entrance and enjoy. I’ll list a few of my favorites: What was quite amazing and lots o’ fun was barrel shooting. This feature existed back when the original came out (on SNES in 1994) yet there it is even more thorough as you can do so from a foreground to a background. (Although this is true, this is a 3D rendered game yet with 2D playing) You can then proceed forward in the background (with Donkey’s size still small - reflecting the adjustment for depth) - so absolutely neat! Amidst this barrel shooting, you can also break through walls. This has no functional purpose but is another detail-oriented visual that makes you appreciate all the work put into this game.
What makes having it on the Wii an advantage (besides the vibrant and sharp coloring, of course) is what you can do as a result of the motion sensitive controller. For Donkey Kong to pound the ground you shake the Wii-mote up and down. In addition, he can blow by holding the down arrow and shaking the Wii mote up and down. (This is needed for those Tiki monsters that are ablaze or to blow on flowers that reveal hidden treasures)
Another new and fabulous feature is Kong’s ability to hold onto any grass that covers ceilings, boulders etc. This allows for many new ways to travel (and avoid enemies) along with a newly learned, bit-of-skill-requiring boss battle.
What we all look for in games besides the fun factor, is replay value. After hours of working on a game run, what makes you want to pick it back up and play again? Donkey Kong Country features the collection of letters to spell out KONG (as was true of the first one) and puzzle pieces throughout each level you have to collect (New). Once you’ve collected each piece and reached the end of the level, all the pieces fit together to create one puzzle piece. Not certain yet what picture this puzzle is creating but I can’t wait to go back and find out! This video seems to imply that if you finish the whole level without dying, you’ll obtain both the KONG pieces and the puzzle piece yet maybe this is an interpretation issue:
I’m pretty certain that attempting to obtain all these items is enough to keep you busy for quite some time.
To add to the replay appeal, is the option to have two players. As was the case in the New Super Mario Brothers game, also on the Wii, this was a struggle as you had to pick a leader and a follower from the outset. Yet it provided many laughs and I know as a gamer, a healthy challenge is always what our pride desires. A quite helpful addition is Diddy’s stuttering jetpack. Although he cannot last long, the few seconds longer of flight time has saved my keister more than a few times
The game is not easy or hard but certainly challenging especially new the end. A helpful feature for those who may get stuck is an “auto play” feature that appears if you’ve died enough times in a level. It gives you the option to have the system play through the level for you. It will complete it and you’ll be able to move on but the world view will still show that level as if it were incomplete (hinting at you to finish it yourself!).
Cons:
I have none! Theonly complaint I’ve heard was the inability to play with Diddy unless you are in co-op mode. If this is all there is to whine about, I’d say you have a winner!
Overall:
BEST INVESTMENT OF THE YEAR (even over Christmas gift ;)) Seriously though, there seem to be no downsides with the exception of the number of hours of sleep you will not get as a result of playing.
As one of the pieces that make up J1 Studios, you will learn, experience, and become knowledgeable about the gaming world. If you don't succeed, press The Reset Button!