Showing posts with label videogames. Show all posts
Showing posts with label videogames. Show all posts

Tuesday, March 6, 2012

JXD S7100 Tablet Review


The JXD S7100 is an Android 2.2 based tablet, designed with gaming in mind. It has a seven inch screen, a d-pad, four buttons, and an analog stick. You can get it either with a resistive or a capacitive touch screen; it also has start and select buttons. The buttons are alright, though a bit clicky and cheap feeling. The capacitive touch screen is good enough that I decided to type this little review on the tablet's touch keyboard using Kingsoft Office. So far, so good.


The S7100 also comes with a micro SD slot, a mini USB port, headphone jack, volume rocker, charge port, reset, mic, and a mini HDMI. Also included are front and back cameras, neither of which are really worth using unless youre desperate.


The neat thing is that the unit comes loaded with a bunch of games and emulators. it can play everything from NES and SNES, up to N64 and PSX from day one. Also included are a bunch of touch games like Fruit Ninja and Angry Birds. There are other emulator consoles out there that offer the ability of being able to play just about any rom you throw at them, but the big advantage the S7100 holds over them is the fact that it can also run Android. Which means access to the Android Market, an easy to install (or change, or root) operating system, and the ability to get some real work done.

There are some cons. If you aren't capable of rooting a device, or comfortable with learning how, then the S7100 isn't for you. When mine arrived, it was mostly in Chinese, had no access to the Android Market, and the home screen looked like someone had thrown up a bunch of icons. I updated the firmware to the English version, installed the Market, and created a second home screen with ADW Launcher. I would consider all of these steps to be necessary to make this tablet your own.

And if I am honest, the screen isn't terrific. It's very capable of hd, and the touch sensitivity is good enough that as type this, I have not once just said screw it and reached for my laptop. But you won't be mistaking this thing for an iPad, it is just not as sharp or colorful. The seven inch screen is great for gaming or watching movies in HD, but you are going to need some huge pockets if you expect to carry this portably without a bag. As a plus, the big screen size means watching a movie won't force you to squint or hold it an inch from your face. There is no kickstand for hands-free movie watching, sadly. 


The emulation runs well enough, with occasional drops, but nothing that'll really keep you from enjoying the game. The one big knock is that there are no shoulder buttons, which effectively makes some games unplayable. For some folks expecting to play Goldeneye or Metal Gear Solid just how they remember it, you will be somewhat disappointed. The battery life is ok, something like four or five hours. As an added plus, the HDMI out works great for both games and movies with no hiccups at all, even if it's a bluray file. So you can use it to play Tekken 3 on your TV, then switch over to watch Tekken: Blood Vengeance. All this for less than $180.


For the price, this thing is boss. Customizable, capable of doing just about anything you throw at it, and surprisingly quick; the JXD S7100 hits the spot as far as alternatives for buying one of the emulation consoles (Geimei A380, Wiz, Canoo). If you do your research, you'll see that this is the best one of the best options for a portable gaming tablet or an emulation console.


Overall Rating: 4 Out Of 5


by Chris Alexander
PSN: Imnotonfacebook
XBL: Mastergief

Thursday, January 12, 2012

Stop Online Piracy Act (SOPA)


The Kraken
By Doug Beaver

Many pirates tell the tale of a beast so grand that they only dare to whisper its name.  It’s a monster so powerful, ye scallywags, that it even makes the mighty Google herself hoist her anchor and head for bluer seas.

This new-aged Kraken that has come up from the depths of Hell – aka bowels of Congress – is the Stop Online Piracy Act (SOPA).

But when the myth is separated from the monster, this animal is just another bloated government jellyfish, full of formless regulation, with nonspecific goals.  It’s an internet business owner’s nightmare, but a lawyer’s wet dream.

Even the mission statement on the first page of the Act trails off at the end:  “To promote prosperity, creativity, entrepreneurship, and innovation by combating the theft of U.S. property, and for other purposes.”

And for other purposes” is more vague and ambiguous than a Netflix business plan.

It’s not as though the idea of protecting intellectual property (like music, games, movies, and even pictures) is a new one.  We all know the drill, if you’re a pirate, you’re stealing.  In the long-term, pirates can ruin the market that creates the work you love.  Pirates take away the biggest driving factor behind all this popular art: profit.

While many artists claim that their work is for the masses, and that they stand out against greed, they are referring to pieces that would be distributed for free anyway.  These pieces aren’t in danger of being pirated.  That art will always be safe.

SOPA is trying to protect Lindsay Lohan’s breasts.

Lohan’s rack hit the internet right in the face (which doesn’t sound too bad) before the magazine went on sale at newstands, costing Playboy revenue, and forcing them to release the issue ahead of schedule to prevent major damage.

Playboy still does rather well for a gentleman’s magazine when there are fewer gentlemen in the world than ever before, but piracy could threaten to shut down The Mansion for good – and no one wants that before we get a chance to party there.

While it’s tough to be a business that has to constantly find new and innovative ways to protect its content from piracy, SOPA is also attacking entrepreneurs from the opposite angle by placing costly and time-consuming regulations that are difficult to enforce.

Internet companies will have to constantly monitor its own users’ actions to ensure no copyrighted material is even linked to, or access to the whole site could be immediately blocked.  That’s like shutting down a Target store if a customer were to show his friends a leaked trailer on his iPhone at the checkout line.

The government has placed internet businesses at a real disadvantage, because sites are responsible to follow traditional business rules and regulations (like Sarbanes-Oxley) as well as the PRO-IP Act, which is the forerunner to SOPA.

There will be a lot of winners if SOPA were to pass.  Lawyers and bean counters love these regulations, as it gives them purpose with a paycheck, and keeps them in business.  True pirates see PRO-IP and SOPA as a challenge, and internet geeks love nothing more than to be challenged and demonstrate holes in existing systems.  The government would get to collect on fines and fees. 

The only ones that don’t win in a SOPA controlled internet are the businesses, and that’s why sites like Google, Yahoo!, and Facebook are against it.  It made perfect sense that GoDaddy was boycotted for supporting SOPA, because the businesses that get their domains from GoDaddy are facing additional hurdles.

Instead of congress creating these acts that benefit everyone except the businesses they effect, a better solution would be to have the companies that need piracy protection laws – companies that support SOPA, like the MPAA, Viacom, and Nike – work with companies like Google to create a system to combat internet piracy without government interference. 

After both sides of the argument come to terms that can be agreed upon, the government can be consulted to ratify it.  Other than that, congress should stay out of the internet’s way, and keep the krakens they are trying to implement away from private enterprises.

“I’m from the government, and I’m here to help,” are still the nine most terrifying words in the English language… and the attempt to the internet by implementing SOPA is just another great example.

Friday, December 23, 2011

25 Days of Begging: Part Three


25 Days Of Begging: Week Three
         Well, we’re winding down to the last few weeks of begging and chances are you have already offended everyone you know with your incessant chatter about what presents you’d like for Christmas. But soldier on! How else do you expect to be able to get everything on your list? The trick is to nag them to the point that they give in and buy you everything you want just to shut you up. And that’s okay: who needs real friends when you have electronic ones? And just so you know, this is the last set of five before the J1Studios.com Game of The Year top ten list. And yes there will be surprises!Everyone loves suprises.


15. Mortal Kombat 9
         Mortal Kombat came up 1000% since its last outing. They set a new standard for story mode for a fighting game, brought the series into the new millennium with a fighting system made for high level play, and really upgraded the graphics with the additions of x-rays and visible damage. And some of the fatalities are just silly (link). If you don’t have this game yet, it’s a must buy. Or I’ll send Reptile over to give you a kiss.


14.        Ico and Shadow of the Colossus HD
         Sometimes you need to play a game that doesn’t just consist of shooting people in the face, curbstomps, and mindless violence. There’s were real gaming art lies: story, art, design, and interactivity all coming together to make an experience that moves the player. A great example of that sort of game is the Ico and the Shadow of the Colossus HD Collection. As you play these games, you encounter characters you care about, story lines that engage you, and game play that is just amazing. Not having a game like this in your collection you are really missing out on a major portion of the gaming industry.


13. Deus Ex: Human Revolution

         This game is purdy darn fun. You have multiple ways of story progression, multiple ways of defeating your enemies, and multiple endings. It’s one of the few shooting games in which you literally don’t have to shoot anyone, outside of cutscenes. Granted there are a few issues, but there’s nothing that should keep this from showing up on your list.

12. Catherine
         In one of the deluxe versions of this game, Atlus sends you a copy of underwear, a t-shirt for your lovely lady to wear as pajamas (or I guess you could wear it too, but trust me, you won't look as good), a pillowcase, and a pizza box. Everything you need for a night out. Persona Team has ever come out with anything that hasn't been hot, and Catherine is definitely a game worth grabbing. Just make sure you're faithful to your girl or it will turn you into a sheep-man, and have a screaming baby try to kill you.


11.        Super Street Fighter 4 Arcade Edition

         Without a question, Street Fighter is the franchise that innovated the fighting game to something enduring that we actually want to play. If it wasn't for Ryu, then there would be no Morrigan, Fulgore, Marstorius, Jack the Ripper, Joe Higashi, or Scarlette. Street Fighter has continued to be a frontrunner in innovating the fighting game genre, and is still the ruler to which we hold everything up to.
         That said, if you're a serious fighting game guy, and you have been kicking around the idea of getting AE, but just haven't pulled the trigger yet, or if you're holding out because a character you like got nerfed, the 2012 update just came out (free), so the balancing and little details are worth taking a look into.


Honorable Mentions

Blaz Blu Continuum Shift 2

         Until Guilty Gear makes Badguy in HD, this is what ya got. Be happy with it.

Beyond Good and Evil

         You should get this game before the NDAA passes and we all go to jail.

Sonic Generations

         Sega made another Sonic game. But this time they decided to leave out the suck! (cough cough Shadow cough)

Street Fighter 3 Third Strike Online

         I dare anybody to make Q top tier.


By Chris Alexander
psn Imnotonfacebook
Xbl Mastergief
Email Mastergief@gmail.com

Monday, December 5, 2011

25 Days of Begging: Part One


25 Days of Begging: Part One

So, 2011 has gone by and you have been woefully behind in your gaming. Maybe you have been out with the in-laws in Amish Country, maybe you have been dodging cholera and dysentery encamped outside your nearby city hall (you dirty hippies, you), or maybe you have been trapped beneath a rock and you haven’t quite managed to free yourself in the last twelve months with your dull pocket knife. Good luck with that. For all of you, this article will detail the 25 games you need to beg for the hardest, shiny new hardware to meticulously wipe fingerprints off of, and a whole slew of honorable mentions that are good 26th choice games in case they won’t buy you what you really want. This is also something like J1Studios game of the year awards as well, so pay attention kid, you might learn something.  After all, you don’t want to get stuck with this.

25.
            I love Bastion, and I fought hard to get it on this list in a year full of better than average gaming. Between the low price, replayability, solid action-rpg gameplay, and overall polish, the main fundamentals of the game are good. But what really knocks it out of the park with this game is the narration that cues off of actions taken during the game. Its sort of like that post apocalyptic Family Guy episode, but completely not annoying. One might be tempted to compare this mere downloadable game to full disc RPGs like FFXIII or a throwback like Eternal Sonata. That same person should also conclude that it’s better than most of the RPGs that have come out in the last few years. A lot better.

24
      The sort of people who like and play Dark Souls are the sort of people whose leisure activities involve safety words. If you like punishing difficulty in which anything can kill you at any time, in many ways, congratulations, this game is for you. Mind you, there’s more to this game than insane difficulty, but its tough to enjoy its amazing graphics, sound design, story, and dungeon architecture, when that angry monster keeps insisting on gnawing on your skull like he’s trying to open an extra difficult bakugan. “Fun”, right? To its credit, if your self-esteem somehow manages to survive getting killed again and again, and you make it through the dungeon and kill the dragon, the sense of accomplishment is like almost nothing else in gaming. Go treat yourself to an ice cream cone, you earned it.

23
            This may well be the last KOF ever. Since the last editions have not had the commercial impact that they needed to, despite the recent renaissance of the fighting game, SNK has brought us this swan song to bid farewell to Kyo and company, possibly forever. But, if this is the last game they make, then it’s a darn good one to go out on. As is consistent with the newer editions of KOF, the fighting system has gotten a major revamp that the advanced players can use to make even more stylish combo mayhem onscreen. The new cancel system allows you to combo someone with a series of normals, then a special, then a super, then an upgraded SDM (bigger than the leader SDMs from KOF 2003), if you get my meaning. Also added was a Street Fighterish ex system, except you can ex a super as well (like the old SDM). It looks and plays just as ridiculous as it sounds: every character has the capability to play like Dante with the Devil Trigger and X Factor. Get ready for some YouTube combo exploits.

22
            I love Tekken. With the exception of Tekken 4 (hot trash), Namco hasn’t let me down yet. The latest release Tekken Hybrid, is a sort of a combo pack of Tekken awesomeness. Namco, more than many of the other studios, really understand value for their fighting games: Tekken has had bowling games, beach ball fighting, side scrolling 3d beat-‘em-ups, space combat, secret characters, four games on a disc, 3rd person action games, and much more. So what are they giving us this time?
            Tekken Hybrid comes with Tekken Tag HD, Tekken Tag 2 Prologue, and Tekken: Blood Vengence movie for only $40. It’s a great price for a great game: just hope your friends aren’t cheap and use True Ogre all the time.

21
            There’s a talking gun that shoots glowing octopi onto people’s faces who then get hypnotized, becoming friendlies. Until their heads blow up like a pound of c4. Dildos are a legitimate means of killing someone. Every weapon has individual balltap animation. Do I really have to explain to you how bonkers this game is? Prepare for nonstop insane slapstick humor, punctuated by occasional outbreaks of good gaming.
Honorable Mentions for this week:

DC Universe Online
Since this console and PC based MMO went free to play, it got a whole lot more attractive. Definitely worth a look.

Little Big Planet 2
I honestly don’t know how this didn’t make the list. I might flame myself.

NBA 2k 12
One of the best sports games ever. Take that, EA.

Dead Space 2
Who would have thought that Dead Space 2 would be more of a survival horror game then the newest Resident Evil?

Must Have Hardware:  3DS
Portable glasses free 3d sounds like something from a Sci-fi show, but Nintendo has worked its magic on its newest handheld. Better yet, now that there’s actually some games out for it, and a nice price drop, look forward to your nearest Gamestop being sold out for the next few months. Even more new games, as opposed to retreads and remakes, should be on their way soon.

Suggested games:
Zelda: Orcania of Time 3D
Super Mario 3d Land
Super Street Fighter 4 3D

By Chris Alexander
PSN: Imnotonfacebook
XBLA: Mastergief
Mastergief@gmail.com
R.I.P. Gamepro

Tuesday, November 22, 2011

The Elder Scrolls V: Skyrim review




The Elder Scrolls V: Skyrim
Platform(s): PC, X-Box360, Playstation 3
Developer(s): Bethesda Game Studios
Publisher(s): 
Bethesda Softworks
Genre(s): Action/Role-Playing
Rating: M for Mature



There was a lot of hype surrounding the release of Skyrim, especially since its predecessor, The Elder Scrolls IV: Oblivion was such a world-raved success, and because Bethesda Studios had more than 5 years to work on it. The important question then stands, “Is the hype worth it?” especially since such vicious competition as Modern Warfare 3, Arkam City, Uncharted 3, and Ultimate Marvel Vs Capcom 3 were all released within 14 days of each other?

I think so, Yeah. 

The first impression of the game is the graphics. Thick mountain forests with non-cookie-cutter trees placed at irregular intervals, a touch of frost on patches of grass or collected in the base of one side of the trees and rocks, and splashed onto the faceted faces of the surrounding mountains. The wagon you are in creaks and warps and splinters as it’s slowly pulled over an irregular landscape, and the faces  of the surrounding initial characters with their several days of stubble, old battle scars, and an articulation of the mouths that match the well-voiced acting.  If you look around, since it takes a minute to realize that the opening scene is in-fact *not* a CG rendered cutscene, you can watch as a small town looms out of the woods, clearly behind on the upkeep as the splintered wooden buildings break under the elements. Then a sense of doom washes over you as before you can even control yourself yet, you are shoved forwards towards your execution. 

And just when you think you finally get a sense for the spectacle, the Dragon appears, and all hell breaks loose. 

The opening tutorial mission is chaos incarnate for an opening mission. The fog of war holds no greater meaning then when you and your allies are fighting tooth-and-nail against unknown enemies in the dark of the cave, and you can’t differentiate friend from foe among those struggling silhouettes in front of you. The landscape is proven to be destructible as it is literally torn apart around you.  When you can finally move on by yourself into the world, the sheer scope of the world is laid bare and boy are you tiny in comparison.

Gameplay is in many ways an improvement over Oblivion. Each hand is now an independent entity to which you can assign a weapon, shield, spell, torch, or go barehanded in any combination you may like. Skills are once again independently leveled based on use, and your own personal level is increased by the improvement of skills, but now there is no limitation to “talented” skills or not. Stat points are reduced to general stats that improve automatically with levels. Finally, skill-related perks are no longer gained automatically with skill rank. Now you have to buy those perks with leveling points, meaning that you really do need to specialize this time, since it is impossible to buy every perk in the game. Another big improvement is that weapons and armor don’t break anymore, so you never have to worry about wasting weight limitations with stupid blacksmith hammers. 

The AI is a major improvement over the predecessor. A pack of wolves will fight like *a pack of wolves!* meaning, one will draw your attention while the others flank, and then they’ll hit and run until you’re dead or they get injured enough to flee. People will press you with melee and defend while their partners pick you off with arrows, and dragons will roast you with their breath from above, strafing runs, or directly in your face on the ground, depending on what is most likely to kill you first. 

Some downsides to the game: The shortcut menu is too limited. With so many spells, weapons, enchanted armors, and powers at your disposal, having only 8 or 9 shortcut buttons simply isn’t enough. The favorites menu quickly fills up into a ridiculously long list to sift through for your chosen thing, and it’s an annoying break in the action to pause in the middle of a fight just to jump through several screens of articles  to equip the next thing you need.  The game sometimes glitches, rendering some missions impossible, such as the one where I needed an NPC to open up the wall to the dungeon, but he’s already further along leaving me trapped in the foyer.  Finally, no matter what kind of character you want to play, smithing seems to become a necessary skill to level, since it’s the only way  to get any decent, or matching, high level equipment in the game. Enemies rarely ever wear anything more than Fur stuff, and hoping to find a type of weapon or armor underground is a crapshoot at best. 

All in all, though, it is incredibly easy to lose yourself for hours, days, and weeks at a time in World of Tamriel across the snowy mountains of Skyrim . Since I had to struggle to find faults with the game, I’d say that Bethesda used these last 5 years of development wisely, and that the Elder Scrolls V is in fact all that it was hyped up to be.


Friday, July 8, 2011

Street Fighter IV Volt: Battle Protocol review

Street Fighter IV Volt: Battle Protocol

Developer: CAPCOM

Publisher: CAPCOM

Genre: Fighting game

Platform: iPhone, iPod touch, and iPad

Release date: June 30, 2011

Price: $6.99

Buy it Here!

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In 2010, CAPCOM put out Street Fighter IV for the iPhone which to my surprise was actually quite good. The game has the ability to provide a feel (even though it's limited) as close to the PS3 and Xbox360 console version as possible. The things that make the game work on the iPhone is that there are less characters then the console versions. Combos that you do in the home versions are still doable in this mobile addition. I could go on about Street Fighter IV iPhone addition but the focus is Street Fighter IV Volt, so let's get to it!


GOOD:

I love that this version (unlike the 1st iPhone version) has ONLINE MULTIPLAYER!! That's right folks you can play other people who enjoy SF4V all across the globe! Phones have come a long way baby! With Street Fighter IV iPhone edition having only 14 characters in the game total, the addition of 4 new characters (Cody, Vega, Balrog and ????) is welcome. The "????" is a hidden character that you can later unlock (I'll explain on our Facebook fan page). to give it that newer/update feel they made the interface like the Character Select screen and Stage Select screen follow the look of the updated Street Fighter IV game, SUPER Street Fighter IV. This also gives me the thought that via iTunes you MIGHT be able to buy or download for free, more characters. Here's hoping! With the Online play you build up stats just like you would on the home versions (kinda cool). Your avatar that you customize to represent you ONLINE can actually "battle" other avatars that you played via online matches. That builds up stats but they are separate from your actual fighting stats. Think of it as a silly mini-game. You can even post your stats and achievements via Twitter. Graphically I think it looks pretty amazing especially for an iPhone game, and the sound quality is top-notch!


BAD:

I know that this is a mobile game but I still wish there were endings for the characters. You do get a 5 sec cinematic, which is better than nothing (SS4 iPhone), but the biggest complaint is the LAG in the online play. Yes I know this is a first for CAPCOM when it comes to phones, so I expect a game update that will fix the problem. Still when it works, it works!


OVERALL:

Overall, I have to say that I really enjoy Street Fighter IV Volt. It is a great on the go game and a great time waster especially for the price of $6.99. I mean come on, I was doing my crossover combos on my iPhone!! I have to say that this deserves a 3.5 out of 5. GET IT NOW!


Friday, June 24, 2011

E3 2011 info for those who don't know!


So E3 is over and where has it left us? Well, the major games and hardware were in attendance, Candace Bailey looks good playing Kinect games in a skirt (or a dress), and we all were treated to some of the industries best eye candy that we will hold onto until the next E3 comes along. We here at J1 believe that while we can deliver news to our fans, often its our opinions andour imaginations that you really care about most. So, lets take a look at the big stories, and little stories, of E3 and what we think of them with a little J1 flava on top.

First the biggies: Halo 4, Halo HD, the “real” launch titles for the 3DS, Street Fighter x Tekken, the Wii U, Call of Duty: Modern Warfare 3, Battlefield 3, Rage, Zelda: Skyward Sword, the Vita, Batman: Arkham City, Overstrike, Deus Ex Human Revolution, Uncharted 3, Skyhawk, Gears of War 3, Bioshock Infinite, Prey 2, Journey, The Elder Scrolls: Skyrim...really too many to write out here. But as far as I'm concerned there are only a few that are really making me lean forward in my seat as the trailers play.

Of all of E3, the following are on my must buy list: Street Fighterx Tekken, the Vita, Batman: Arkham City, Bioshock 3, Mass Effect 3, Overstrike, Deus Ex Human Revolution, and perhaps Hawken.



I wouldn't be a fighting game fan if I didn't get Street Fighter x Tekken and it already looks awesome. Let's just hope 'Gief and King get to wrestle (go King!). The Tekken players will supposedly have moves that will allow safe passage through the waves of fireballs that will be thrown at them, and will excel at close ranged combat. There is some bit of that that makes me uncomfortable. Zangief, Abel, T. Hawk, and others already have fireball safe moves and they still struggle to close the distance with the best of the keep away artists (Guile, Dee Jay, Akuma, Gouken). The neat thing will be seeing how they balance out the complete lack of fireballs on the Tekken half with the serious juggling and mixup advantage that they should also have.



Arkham City and Deus Ex are need-to-buys because the games in their respective series before them were great and there would need a Devil May Cry 2 style meltdown to come out as anything less than stellar. Since I have seen enough of both to be assured that won't be happening, I'll definitely be getting them, probably at launch (see you at midnight, South Street store). I feel bad for the people that are going to have to judge for the Game of the Year category for the next two years, if these two titles are representative of the quality of work going into the AAA titles they will have their work cut out for them.



Overstrike and Hawken are two completely new games: one made by David and the other by Goliath. EA's Overstrike probably had a small army working on that trailer for at least half a year for ten hour days; Hawken is made by less than 10 people, some of which are interns. And Hawken showed up with actual gameplay! Nevertheless, we look forward to both entries, and lets pray that Overstrike plays at least something like its trailer.



Mass Effect 3. Bioshock Infinite. Two games that have game of the year written all over them. If I didn't get both of these, I might as well sell my PS3 and 360. These two games will be so awesome that they will no doubt take up more of my life than several of the other games on this list combined. You have to love how they moved Bioshock from the ocean to the clouds, and the apparent graphical bump they've given it. Lets hope for a little more enemy variation to make the game perfect. And I love how Mass Effect carries decisions we made years ago all the way through to the end. Can't wait to kick some reaver butt. Seriously, I can't stress it enough, these two are too innovative, too pretty, too amazing to pass up; if you get nothing else (besides Street Fighter x Tekken) get these two..


I've never been a big fan about Battlefield but the graphics on this game look amazing. You have to remember, the trailers you see on tv or even online are a lot like uncooked re-chewed food: the game isn't done and its been re-rendered through the camera/computer so the quality of the sound and the video will not be the same as when you plug it in and play. The fact that Battlefield made me drool (graphically speaking) from a demo means that they are doing well enough production-wise to polish their work to the sort of quality expected from a complete game. I seriously might buy the game just so I can watch my gun fly apart into a hundred little customizable pieces.

Also the COD: MW3 demo looked sick with the NYC backdrop, the sight customization, and the smart grenade launcher (which will hopefully be even better than MGS 4's). I love how the game alternates between making you feel like the grim reaper (the first game had that famous AC-130 section) and being a completely helpless punk (Black Ops' endless army of doom comes to mind). We can all look forward to calling down surgical strikes on whole buildings worth of baddies, helicopter crashes, tense sniper infiltration missions, and generally blowing crap up.

Halo HD and Halo 4 are interesting because they're both games made by Microsoft (not Bungie) specifically in the pursuit of wringing every last dollar from a super successful franchise. Sometimes that works out all right (Fallout: New Vegas) but more often than not the new studio makes a game of decent quality that looks similar, and sounds similar, but just doesn't feel the same. Especially when you consider that they are going to try to make three games! They are going to have a tough job: to make a game that is familiar to players of the original trilogy, and yet making something that's innovative enough that's its not just a retread. The fans will be looking at every atom of detail put into the game to make sure that it stays true to their extremely high game play and story expectations. Tough job. Can't wait to see how that's going to come out.


I want to come out and say that while I plan to buy Rage and play it to death, I am somewhat confuzzled at how they are going to start

announcing and planning a sequel when they haven't released the first game yet. Rage could sell two copies for all they know! It kinda feels dirty, like a company making a game and then coming out with paid DLC in less than a week later. Well, at least the game looks as good as advertised, I was worried that it was going to look like the offspring of Doom and Borderlands.

In my pocket on some days I could have a Geimei A330 (look it up), a personal media player of some type, an android smart phone, and occasionally I have a bag with my laptop/tablet in it. And I still want a Vita. Why? Cause I do. Because it finally has dual sticks. Because it has graphics on par with the PS3. Because its black and shiny. Because it it the complete spiritual opposite of the 3DS. That alone it good enough for me.

Now for the stuff that's not so cool. Though the Kinect and Move did have a solid showings this year, there really just isn't anything that has me desperate for them yet. Does anyone remember the Playstation Eye? Though the tech has come a long way, I just feel like if I'm going to get up and move around, I'm going to hit pads in the dojo for real, or throw a frisbee, or play peek-a-boo with a crackhead in a garbage can. I like how people are willing to sweat for their games now, but don't we really like games because they're completely unrealistic? I mean, doesn't Chuck Liddel holding pads for you as you kick for real seem like one of those gimmicky arcade games we used to play when we were kids? Or dancing in front of your television? When they come out with something I can play by myself or others that doesn't make me feel foolish I'll be all over it, till then, no thanks.

The puzzlement extends to the newly revealed Wii U; seriously, that's the best name that the marketing team could come up with? I don't get the controller, which looks like a tablet with buttons. I don't get how the “hardcore” games are going to play on a system so aggressively marketed to casual players. And I also ponder what kind of price this strange arrangement might cost. One of the things that helped the Wii was that it was so cheap, but how are they going to manage to make the Wii U cheap? The tablet controller itself should retail for at least the cost of what a Wii today would cost. I would actually find it interesting if they allow you to load games on the tablet thingie and take it along with you portable style. I'd probably try to root it and install Honeycomb, just an idea.

What do you guys think? Is there something that you saw at E3 that tickled your fancy? Disagree with me? Didn't get all of the E3 info you wanted and want to get filled in? Hit me up on the forum and let me know!


~ Chris A.


Monday, April 25, 2011

Mortal Kombat review

Mortal Kombat

Developer: NetherRealms Studios

Publisher: Waner Bros. Interactive

Genre: Fighting game

Platform: Playstation, Xbox360

Release date: April 19, 2011 (North America) April 21, 2011 (Europe)

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Mortal Kombat (or Mortal Kombat 9 to fans) is a return to the basics. All the things that made you fall in love with the MK series is back and in true form!

“The story begins after the events of Mortal Kombat: Armageddon, where almost all the fighters are dead, leaving only Raiden and Shao Kahn. Defeated and about to be dealt the final blow, Raiden uses his last attempt to cast a spell on his amulet, now shattered, to contact his past self and quote "He Must Win!" before he is killed.

During the events of the first game's tournament, hosted by Shang Tsung, the Raiden from that era possesses visions of the events from the future; he notices his amulet has cracked, signaling troubling times ahead.”

STORY MODE! What an amazing way to explain the plot in a fighting game! You have to play as different characters throughout a five-hour story that unveils the new and I’m guessing true story of Mortal Kombat. I don’t want to give away anything but I guarantee that what you remember of the MK storylines gets changed in some “HOLY CRAP” moments. This is a clever way to reboot the series and giving it a fresh (and solid) plotline.

Gameplay is so freakin’ awesome! Solidly balanced and loads of fun, with modes galore!

They added a cool new aspect to the game which is the X-ray bar, or Super bar. As you attack and get attacked your Super bar increases. With every level it goes up you can perform enhanced versions of your regular special moves by pressing the block button simultaneously with the last button input you use to perform the move in the first place. If you decide to hold off and not do that you can also use it as a counter move (or a Breaker as they call it in the game). When you seem to be getting the beating of a lifetime you can interrupt the melee with a move that knocks the opponent away from you giving you time to think things through. The final piece to the Super bar puzzle is the X-ray move. This move (if you let the meter fill up completely) will allow you to pull off a mid game fatality-like series of hits that actually shows an X-ray of your opponent’s body showing damage.

In single player mode you are given Story Mode (which you already know about), Arcade Ladder, Tag Team Ladder and Challenge Tower. Arcade Ladder mode is the arcade mode that when you beat the game with a character you get a personal “what if” ending. Tag Team Ladder is the same as Arcade Ladder except you get to use two characters in a swap out at any time style combat. Challenge Tower is a series of various tasks that you pull off to gain coins. These coins can be earned in just about every mode in the game. This leads to the Krypt where you use the coins and unlock art, costumes, and new fatalities.


The graphics and sound in this game is stunning especially since they seemed to have taken the Unreal Technology graphics they used for Mortal Kombat vs DC and added more detail. With the sound you can hear every single crack and crunch especially when you perform the X-ray specials! Lots of awesome in one fighting game!

A really impressive feature they added was the training and tutorials. You can practice the gameplay with the computer walking you through the basic moves carefully, all the way up to fatality practice so that you can learn how to really embarrass your friends.

In the multiplayer modes you are given the Arcade Ladder and the Tag Team Ladder whether you want to do a local two-player match or if you want to take it online. The online also has very little to almost no online lagging/slowdown in the game.

This game is everything that you would want in a Mortal Kombat game by taking all the great parts of Mortal Kombat 1, 2 and 3 while putting it in great 3D graphics and new interesting gimmicks with 2D gameplay.

My only gripe with the game is Shao Khan in Story mode. I promise you that you will want to throw your controller out of frustration after a few tries. Trust me. With that I can say I give this game a 5 out of 5, no matter how cheap Shao Khan is. If you don’t have it yet, and you call yourself a MK fan; do yourself a huge favor and get this game!!



-Jason R