Thursday, January 12, 2012
Stop Online Piracy Act (SOPA)
Friday, December 23, 2011
25 Days of Begging: Part Three
Monday, December 19, 2011
VOLTRON: DEFENDER OF THE UNIVERSE (review)
Tuesday, November 22, 2011
The Elder Scrolls V: Skyrim review
Publisher(s): Bethesda Softworks
Rating: M for Mature
Thursday, October 27, 2011
Dance Central 2 Review
Finally a campaign mode has been added to the game allowing players to get familiar with the different crews in the game. Each crew has a set list of songs that are unique to them. For example, Flash4wrd, a sassy hip hop crew consisting of alumni Taye and newcomer Li’l T, focus more of the sexy and seductive dance style such as Rihanna’s Rude Boy or Donna Summer’s Hot Stuff. The campaign is simple, and can be expanded on, but it’s still pretty fun.
Sunday, September 4, 2011
Alice: Madness Returns Review
-Brian M.
Friday, July 8, 2011
Street Fighter IV Volt: Battle Protocol review
Street Fighter IV Volt: Battle Protocol
Developer: CAPCOM
Publisher: CAPCOM
Genre: Fighting game
Platform: iPhone, iPod touch, and iPad
Release date: June 30, 2011
Price: $6.99
--------------------------------------
In 2010, CAPCOM put out Street Fighter IV for the iPhone which to my surprise was actually quite good. The game has the ability to provide a feel (even though it's limited) as close to the PS3 and Xbox360 console version as possible. The things that make the game work on the iPhone is that there are less characters then the console versions. Combos that you do in the home versions are still doable in this mobile addition. I could go on about Street Fighter IV iPhone addition but the focus is Street Fighter IV Volt, so let's get to it!

GOOD:
I love that this version (unlike the 1st iPhone version) has ONLINE MULTIPLAYER!! That's right folks you can play other people who enjoy SF4V all across the globe! Phones have come a long way baby! With Street Fighter IV iPhone edition having only 14 characters in the game total, the addition of 4 new characters (Cody, Vega, Balrog and ????) is welcome. The "????" is a hidden character that you can later unlock (I'll explain on our Facebook fan page). to give it that newer/update feel they made the interface like the Character Select screen and Stage Select screen follow the look of the updated Street Fighter IV game, SUPER Street Fighter IV. This also gives me the thought that via iTunes you MIGHT be able to buy or download for free, more characters. Here's hoping! With the Online play you build up stats just like you would on the home versions (kinda cool). Your avatar that you customize to represent you ONLINE can actually "battle" other avatars that you played via online matches. That builds up stats but they are separate from your actual fighting stats. Think of it as a silly mini-game. You can even post your stats and achievements via Twitter. Graphically I think it looks pretty amazing especially for an iPhone game, and the sound quality is top-notch!


BAD:
I know that this is a mobile game but I still wish there were endings for the characters. You do get a 5 sec cinematic, which is better than nothing (SS4 iPhone), but the biggest complaint is the LAG in the online play. Yes I know this is a first for CAPCOM when it comes to phones, so I expect a game update that will fix the problem. Still when it works, it works!

OVERALL:
Overall, I have to say that I really enjoy Street Fighter IV Volt. It is a great on the go game and a great time waster especially for the price of $6.99. I mean come on, I was doing my crossover combos on my iPhone!! I have to say that this deserves a 3.5 out of 5. GET IT NOW!
Friday, June 24, 2011
E3 2011 info for those who don't know!
So E3 is over and where has it left us? Well, the major games and hardware were in attendance, Candace Bailey looks good playing Kinect games in a skirt (or a dress), and we all were treated to some of the industries best eye candy that we will hold onto until the next E3 comes along. We here at J1 believe that while we can deliver news to our fans, often its our opinions andour imaginations that you really care about most. So, lets take a look at the big stories, and little stories, of E3 and what we think of them with a little J1 flava on top.
First the biggies: Halo 4, Halo HD, the “real” launch titles for the 3DS, Street Fighter x Tekken, the Wii U, Call of Duty: Modern Warfare 3, Battlefield 3, Rage, Zelda: Skyward Sword, the Vita, Batman: Arkham City, Overstrike, Deus Ex Human Revolution, Uncharted 3, Skyhawk, Gears of War 3, Bioshock Infinite, Prey 2, Journey, The Elder Scrolls: Skyrim...really too many to write out here. But as far as I'm concerned there are only a few that are really making me lean forward in my seat as the trailers play.
Of all of E3, the following are on my must buy list: Street Fighterx Tekken, the Vita, Batman: Arkham City, Bioshock 3, Mass Effect 3, Overstrike, Deus Ex Human Revolution, and perhaps Hawken.

I wouldn't be a fighting game fan if I didn't get Street Fighter x Tekken and it already looks awesome. Let's just hope 'Gief and King get to wrestle (go King!). The Tekken players will supposedly have moves that will allow safe passage through the waves of fireballs that will be thrown at them, and will excel at close ranged combat. There is some bit of that that makes me uncomfortable. Zangief, Abel, T. Hawk, and others already have fireball safe moves and they still struggle to close the distance with the best of the keep away artists (Guile, Dee Jay, Akuma, Gouken). The neat thing will be seeing how they balance out the complete lack of fireballs on the Tekken half with the serious juggling and mixup advantage that they should also have.

Arkham City and Deus Ex are need-to-buys because the games in their respective series before them were great and there would need a Devil May Cry 2 style meltdown to come out as anything less than stellar. Since I have seen enough of both to be assured that won't be happening, I'll definitely be getting them, probably at launch (see you at midnight, South Street store). I feel bad for the people that are going to have to judge for the Game of the Year category for the next two years, if these two titles are representative of the quality of work going into the AAA titles they will have their work cut out for them.

Overstrike and Hawken are two completely new games: one made by David and the other by Goliath. EA's Overstrike probably had a small army working on that trailer for at least half a year for ten hour days; Hawken is made by less than 10 people, some of which are interns. And Hawken showed up with actual gameplay! Nevertheless, we look forward to both entries, and lets pray that Overstrike plays at least something like its trailer.

Mass Effect 3. Bioshock Infinite. Two games that have game of the year written all over them. If I didn't get both of these, I might as well sell my PS3 and 360. These two games will be so awesome that they will no doubt take up more of my life than several of the other games on this list combined. You have to love how they moved Bioshock from the ocean to the clouds, and the apparent graphical bump they've given it. Lets hope for a little more enemy variation to make the game perfect. And I love how Mass Effect carries decisions we made years ago all the way through to the end. Can't wait to kick some reaver butt. Seriously, I can't stress it enough, these two are too innovative, too pretty, too amazing to pass up; if you get nothing else (besides Street Fighter x Tekken) get these two..
I've never been a big fan about Battlefield but the graphics on this game look amazing. You have to remember, the trailers you see on tv or even online are a lot like uncooked re-chewed food: the game isn't done and its been re-rendered through the camera/computer so the quality of the sound and the video will not be the same as when you plug it in and play. The fact that Battlefield made me drool (graphically speaking) from a demo means that they are doing well enough production-wise to polish their work to the sort of quality expected from a complete game. I seriously might buy the game just so I can watch my gun fly apart into a hundred little customizable pieces.
Also the COD: MW3 demo looked sick with the NYC backdrop, the sight customization, and the smart grenade launcher (which will hopefully be even better than MGS 4's). I love how the game alternates between making you feel like the grim reaper (the first game had that famous AC-130 section) and being a completely helpless punk (Black Ops' endless army of doom comes to mind). We can all look forward to calling down surgical strikes on whole buildings worth of baddies, helicopter crashes, tense sniper infiltration missions, and generally blowing crap up.
Halo HD and Halo 4 are interesting because they're both games made by Microsoft (not Bungie) specifically in the pursuit of wringing every last dollar from a super successful franchise. Sometimes that works out all right (Fallout: New Vegas) but more often than not the new studio makes a game of decent quality that looks similar, and sounds similar, but just doesn't feel the same. Especially when you consider that they are going to try to make three games! They are going to have a tough job: to make a game that is familiar to players of the original trilogy, and yet making something that's innovative enough that's its not just a retread. The fans will be looking at every atom of detail put into the game to make sure that it stays true to their extremely high game play and story expectations. Tough job. Can't wait to see how that's going to come out.

I want to come out and say that while I plan to buy Rage and play it to death, I am somewhat confuzzled at how they are going to start
announcing and planning a sequel when they haven't released the first game yet. Rage could sell two copies for all they know! It kinda feels dirty, like a company making a game and then coming out with paid DLC in less than a week later. Well, at least the game looks as good as advertised, I was worried that it was going to look like the offspring of Doom and Borderlands.
In my pocket on some days I could have a Geimei A330 (look it up), a personal media player of some type, an android smart phone, and occasionally I have a bag with my laptop/tablet in it. And I still want a Vita. Why? Cause I do. Because it finally has dual sticks. Because it has graphics on par with the PS3. Because its black and shiny. Because it it the complete spiritual opposite of the 3DS. That alone it good enough for me.
Now for the stuff that's not so cool. Though the Kinect and Move did have a solid showings this year, there really just isn't anything that has me desperate for them yet. Does anyone remember the Playstation Eye? Though the tech has come a long way, I just feel like if I'm going to get up and move around, I'm going to hit pads in the dojo for real, or throw a frisbee, or play peek-a-boo with a crackhead in a garbage can. I like how people are willing to sweat for their games now, but don't we really like games because they're completely unrealistic? I mean, doesn't Chuck Liddel holding pads for you as you kick for real seem like one of those gimmicky arcade games we used to play when we were kids? Or dancing in front of your television? When they come out with something I can play by myself or others that doesn't make me feel foolish I'll be all over it, till then, no thanks.

The puzzlement extends to the newly revealed Wii U; seriously, that's the best name that the marketing team could come up with? I don't get the controller, which looks like a tablet with buttons. I don't get how the “hardcore” games are going to play on a system so aggressively marketed to casual players. And I also ponder what kind of price this strange arrangement might cost. One of the things that helped the Wii was that it was so cheap, but how are they going to manage to make the Wii U cheap? The tablet controller itself should retail for at least the cost of what a Wii today would cost. I would actually find it interesting if they allow you to load games on the tablet thingie and take it along with you portable style. I'd probably try to root it and install Honeycomb, just an idea.
What do you guys think? Is there something that you saw at E3 that tickled your fancy? Disagree with me? Didn't get all of the E3 info you wanted and want to get filled in? Hit me up on the forum and let me know!
~ Chris A.
Thursday, February 24, 2011
Marvel VS Capcom 3 Achievement/Trophy Guide
Earn the Achievement/Trophies For Marvel VS Capcom 3: The Fate of Two Worlds
1. Passed the Field Test – Clear 160 missions in Mission mode.
2. A New Avenger – Clear 320 missions in Mission mode. — Each of the 36 characters in the retail game has 10 missions to complete. There are 36 characters in total, so you will need to complete almost 9 out of 10 missions for each.
3. Welcome to the Avengers Academy – Clear 80 missions in Mission mode.
4. Leading the Charge – Surpass the rank of Fighter.
5. Combat Specialist – In Ranked Match, surpass the “1st” class rank, or fight someone who has.
6. Comic Collector – Unlock all items in the Gallery.
7. Back at’Cha! – Perform 10 successful Crossover Counters. (OFFLINE/ONLINE only)
8. Excelsior! – Perform 10 Team Aerial Combos. (OFFLINE/ONLINE only)
9. Be Gone! – Perform 10 Snap Backs. (OFFLINE/ONLINE only) — A Snap Back is when you use quarter circle forward and the support/assist character button to force the opponent to tag in a different character.
10. Mega Buster – Use 1,000 Hyper Combo Gauge bars. (OFFLINE/ONLINE only)
11. Ultimate Nullifier – Perform 30 successful Advancing Guards. (OFFLINE/ONLINE only)
12. Playtime Is Over – Surpass the rank of Amateur.
13. Herculean Task – Beat Arcade mode on the hardest difficulty.
Set the game to the Very Hard difficulty, 30 second time limit, and damage on highest. Select Taskmaster with Aim Master Assist, Chris Redfield with Gunshot Assist, and Dr. Doom with Plasma Beam Assist. Keep using the projectiles from the corner to win every match. When you reach Galactus, activate X-Factor, and perform a Hyper Crossover Combo to take away a decent amount of health. He will hit you before you are done. Then, fight him as you normally would.
14. Saving My Quarters – Beat Arcade mode without using any continues.
15. Waiting For the Trade – View all endings in Arcade mode.
16. Master of Fate – Unlock all achievements.
17. I Buy the Issues – View one ending in Arcade mode.
18. World Warrior – Earn 5,000 Player Points (PP).
19. Brusin’ Bruce – Land an Incredible Combo. (OFFLINE/ONLINE only)
20. Charles In Charge – Land an Uncanny Combo. (OFFLINE/ONLINE only)
21. Average Joe - Land a Viewtiful Combo. (OFFLINE/ONLINE only) — Do a 30+ hits combo with Viewtiful Joe. Henshin A Go Go Baby!
Make a team with Iron Man, Deadpool, and M.O.D.O.K. Once you have three Hyper Combo bars,make all three characters do their Hyper Combos at once. Make sure the oppenent has almost a full bar of health so they do not die while doing it. You should get a 95-hit combo and get the "Average Joe", "Brusin' Bruce", and "Charles In Charge" achievements.
22. Champion Edition Hero – Earn 30,000 Player Points (PP).
23. Super Turbo Brawler – Earn 100,000 Player Points (PP).
24. Big Bang Theory – Perform 30 Hyper Combo Finishes. (OFFLINE/ONLINE only)
25. Brave New World – Participate in any mode on ONLINE only.
26. Steel Battalion – Block 100 times. (OFFLINE/ONLINE only)
27. Fate of the Satsui no Hadou – Decide who is the true master of the fist in an ONLINE only match. — Finish a fight between Akuma and Ryu.
28. Copy This! – Put an end to this game of spider and fly in an ONLINE match. — Finish a fight between Spider-Man and Taskmaster.
29. Raccoon City Incident – Settle things between former S.T.A.R.S. members in an ONLINE match. — Finish a fight between Chris Redfield and Wesker.
30. Passport to Beatdown Country – Fight in all of the stages.
31. Need A Healing Factor – Win a match without blocking. (OFFLINE/ONLINE only)
32. School for the Gifted – Get a 5 game win streak in Ranked ONLINE Match.
33. A Hero Stands Alone – Win a match without calling your partners or switching out. (OFFLINE/ONLINE only)
34. Full Roster – Battle against all characters in an ONLINE match.
35. Who Will Answer the Call? – Participate in an 8 player Lobby ONLINE .
36. Duty and Deus Ex Machina – Make a match ONLINE between a national hero and a killing machine a reality. — Finish a fight between Captain America and M.O.D.O.K. (Mental Organism Designed Only for Killing).
37. One Step Ahead – Land 50 First Attacks in a match. (OFFLINE/ONLINE only)
38. Avengers Assemble! – Make a team composed of the Big 3 and win a match. (OFFLINE/ONLINE only) — The team is Captain America, Iron Man, and Thor.
39. Turn the Tables – Land a Team Aerial Counter in a match. (OFFLINE/ONLINE only)
40. Galactic Smasher – Perform 30 Crossover Combination Finishes. (OFFLINE/ONLINE only)
41. Wreak “Havok” – Use X-Factor in a match. (OFFLINE/ONLINE only) — When you lose one or two of your teammates, you can press the two assist buttons to trigger this damage boost. It cancels out your opponents moves, even hypers, allowing you a one-time comeback.
42. Badds to the Bone – Make a team of three who have altered their bodies, and win a match. (OFFLINE/ONLINE only) — The team is M.O.D.O.K., Iron Man, and Spencer.
43. Whose Side Are You On? – Bring about an end to the Civil War in an ONLINE match. — Finish a fight between Captain America and Iron Man. I’m not sure, but you might also want to try including Spider-Man & Wolverine against She-Hulk & Deadpool.
44. Fate of Two Worlds – Make a match ONLINE between the marquee characters for this game a reality. — Finish a fight between a team of any 3 Marvel universe and a team of any 3 Capcom universe characters.
45. Female Flyers – Make a team composed of women who can fly, and win a match. (OFFLINE/ONLINE only) — The team is Storm, Phoenix, and Morrigan.
46. Darkstalkers – Make a team composed of those who dwell in the darkness, and win a match. (OFFLINE/ONLINE only) — The team is Morrigan, Felicia, and Hsien-Ko.
47. Weapon X – Make a team composed of Weapon-X test subjects, and win a match. (OFFLINE/ONLINE only) — The team is X-23, Wolverine, and Deadpool.








