Showing posts with label mario. Show all posts
Showing posts with label mario. Show all posts

Monday, December 5, 2011

25 Days of Begging: Part One


25 Days of Begging: Part One

So, 2011 has gone by and you have been woefully behind in your gaming. Maybe you have been out with the in-laws in Amish Country, maybe you have been dodging cholera and dysentery encamped outside your nearby city hall (you dirty hippies, you), or maybe you have been trapped beneath a rock and you haven’t quite managed to free yourself in the last twelve months with your dull pocket knife. Good luck with that. For all of you, this article will detail the 25 games you need to beg for the hardest, shiny new hardware to meticulously wipe fingerprints off of, and a whole slew of honorable mentions that are good 26th choice games in case they won’t buy you what you really want. This is also something like J1Studios game of the year awards as well, so pay attention kid, you might learn something.  After all, you don’t want to get stuck with this.

25.
            I love Bastion, and I fought hard to get it on this list in a year full of better than average gaming. Between the low price, replayability, solid action-rpg gameplay, and overall polish, the main fundamentals of the game are good. But what really knocks it out of the park with this game is the narration that cues off of actions taken during the game. Its sort of like that post apocalyptic Family Guy episode, but completely not annoying. One might be tempted to compare this mere downloadable game to full disc RPGs like FFXIII or a throwback like Eternal Sonata. That same person should also conclude that it’s better than most of the RPGs that have come out in the last few years. A lot better.

24
      The sort of people who like and play Dark Souls are the sort of people whose leisure activities involve safety words. If you like punishing difficulty in which anything can kill you at any time, in many ways, congratulations, this game is for you. Mind you, there’s more to this game than insane difficulty, but its tough to enjoy its amazing graphics, sound design, story, and dungeon architecture, when that angry monster keeps insisting on gnawing on your skull like he’s trying to open an extra difficult bakugan. “Fun”, right? To its credit, if your self-esteem somehow manages to survive getting killed again and again, and you make it through the dungeon and kill the dragon, the sense of accomplishment is like almost nothing else in gaming. Go treat yourself to an ice cream cone, you earned it.

23
            This may well be the last KOF ever. Since the last editions have not had the commercial impact that they needed to, despite the recent renaissance of the fighting game, SNK has brought us this swan song to bid farewell to Kyo and company, possibly forever. But, if this is the last game they make, then it’s a darn good one to go out on. As is consistent with the newer editions of KOF, the fighting system has gotten a major revamp that the advanced players can use to make even more stylish combo mayhem onscreen. The new cancel system allows you to combo someone with a series of normals, then a special, then a super, then an upgraded SDM (bigger than the leader SDMs from KOF 2003), if you get my meaning. Also added was a Street Fighterish ex system, except you can ex a super as well (like the old SDM). It looks and plays just as ridiculous as it sounds: every character has the capability to play like Dante with the Devil Trigger and X Factor. Get ready for some YouTube combo exploits.

22
            I love Tekken. With the exception of Tekken 4 (hot trash), Namco hasn’t let me down yet. The latest release Tekken Hybrid, is a sort of a combo pack of Tekken awesomeness. Namco, more than many of the other studios, really understand value for their fighting games: Tekken has had bowling games, beach ball fighting, side scrolling 3d beat-‘em-ups, space combat, secret characters, four games on a disc, 3rd person action games, and much more. So what are they giving us this time?
            Tekken Hybrid comes with Tekken Tag HD, Tekken Tag 2 Prologue, and Tekken: Blood Vengence movie for only $40. It’s a great price for a great game: just hope your friends aren’t cheap and use True Ogre all the time.

21
            There’s a talking gun that shoots glowing octopi onto people’s faces who then get hypnotized, becoming friendlies. Until their heads blow up like a pound of c4. Dildos are a legitimate means of killing someone. Every weapon has individual balltap animation. Do I really have to explain to you how bonkers this game is? Prepare for nonstop insane slapstick humor, punctuated by occasional outbreaks of good gaming.
Honorable Mentions for this week:

DC Universe Online
Since this console and PC based MMO went free to play, it got a whole lot more attractive. Definitely worth a look.

Little Big Planet 2
I honestly don’t know how this didn’t make the list. I might flame myself.

NBA 2k 12
One of the best sports games ever. Take that, EA.

Dead Space 2
Who would have thought that Dead Space 2 would be more of a survival horror game then the newest Resident Evil?

Must Have Hardware:  3DS
Portable glasses free 3d sounds like something from a Sci-fi show, but Nintendo has worked its magic on its newest handheld. Better yet, now that there’s actually some games out for it, and a nice price drop, look forward to your nearest Gamestop being sold out for the next few months. Even more new games, as opposed to retreads and remakes, should be on their way soon.

Suggested games:
Zelda: Orcania of Time 3D
Super Mario 3d Land
Super Street Fighter 4 3D

By Chris Alexander
PSN: Imnotonfacebook
XBLA: Mastergief
Mastergief@gmail.com
R.I.P. Gamepro

Friday, November 25, 2011

Super Mario 3D Land review





Super Mario 3D Land

Platform(s): Nintendo 3DS
Developer(s): Nintendo EAD Tokyo
Publisher(s): Nintendo
Genre(s): Platforming
Rating: E for Everyone

A tree that stands on Princess Peach's castle grounds is stripped of all its leaves during a storm. The leaves, which turn out to be Super Leaves, are blown across the Mushroom Kingdom, bestowing Tanooki tails on all living things they touch. When Mario and the Toads go to inspect the tree the next day, they discover a letter from Bowser, learning that he has kidnapped Princess Peach. Mario sets off in pursuit to locate and rescue the princess.

This is how I imagined a 3D Mario game to play like.
Let me start by saying when this game was announced and I saw the trailer I thought that this  would be just another Super Mario 64 remix of sorts. I am happy to say that I was wrong! It does have the visual styling of Super Mario 64, but it has the  playability of Super Mario Bros 3. This is what I imagined what Super Mario 64 was going to be like so when that game came out I wasn't the happiest Mario fan. 
Yes that's Bowser with Raccoon tail.

Now you get all the usual items like Super Mushrooms (to grow), Fire Flowers (to throw fireballs), Super Stars (becomes invincible for a short time) and Gold Coins. Oh and just like your regular SMB game after collecting 100 coins gets you a 1-Up (extra life). They did add a few new items to make your experience on Super Mario 3D Land have that WOW! When you find the propeller box, which is a "?" box that when you hit it becomes a cute little box that you wear can fly you in the air vertically so that you can reach higher platforms. Boomerang Mario is exactly that. You throw a boomerang and if you time it properly, you can jump around and have that one boomerang take out a number of baddies on the screen. The one thing that made it a Ooh or Aah moment went to the revival of the Tanooki (raccoon) suit from the SMB 3 fame. It generally still plays the same (no flight but the ability to hover), and if you are knowledgeable of SMB3 you can find the ability to turn your Tanooki Mario into a statue (for all of us fanboys).

Yes! Tanooki Mario is back!
Now that I cooed over the Super Mario 3D Land, it' time to give you sharp thoughts on the game. The 3d controls are very responsive but require some real adjusting if you're not used to Super Mario 64, Super Mario Sunshine or Super Mario Galaxy. So mastering jumping with precision on certain platforms can be a bit tricky. The graphics are smooth, with bright colors like what you would expect from a Mario game. Now the 3D effect that comes with being on a 3DS works so well to the point where you can turn it all the way up and it won't bother your eyes likes a few of these 3DS games have in the past. I have to give props to the level designer, because he brought originality to old level concepts. The stage may seem short or constrained in a box but they are highly imaginative. Things you couldn't really do in the 2D world of Mario, and too afraid to try in other 3D Marios have been implemented here. Some stages are completely vertical shooting higher in the sky while others exist in the one area as if it's asking you to solve the puzzle that is this stage. New imaginary Ghost house stages, fantastically organized and heart-pounding Airship stages, and every stage has remixed classic themes with new tracks that carry the same vibe. I have to say this game definitely gets a 4.5 out of 5. I am love with this game. By for my new favorite Mario game. I don't know how they keep improving on these more recently SMB games but they do. I can't wait to see what new comes from Miyamoto. Rumor has that there is a 2D Super Mario Bros coming out for the 3DS someday soon. Hhmmmm......

Monday, June 28, 2010

The winner of the Super Mario Galaxy 2 Super suit contest is....

Ok. The time has finally come to announce the winner.....
DRUMROLL PLEASE?!?!?
The grand prize of a free copy of Super Mario Galaxy 2 goes to the J1 forum member "o0 LMoney 0o" for his Ram Suit Mario.
I would like to thank everyone who entered the contest, and for all the amazing participation and really sweet ideas they came up with.
Thank you all again for trying so hard to make this contest all that it could be and more.

o0 LMoney 0o's entry:



Hitting a block w/this Power-Up releases a ram that you have to dodge & hit w/a Butt-Slam. Once you do, you get the suit.
It's basically a RAM SUIT, in that it changes Mario's body to look more like a Ram (horns, hooves instead of boots, fur, etc.).

The suit gives Mario abnormally high attack power, and also gives him very noticeable horns on his head/hat. The horns allow him to ram (ha) into things/enemies, and the hooves also grant traction on otherwise unclimbable surfaces. Other than that, the specifics of this suit are displayed below:

1) With the horns, Mario's attack potential goes up. Enemies that would otherwise be partially/completely invincible against Mario's attacks are now susceptible to harm. With this suit, Mario CAN still be hurt, but he'd have little within the game world that he could not cause damage to, in turn. He could also potentially use this attack to get through certain walls/doors/floors. The "Ramming" attack (which, hypothetically, would replace the "Slide" command) would be VERY powerful, but difficult to control. He'd also get a "Head-Drop" attack (replacing the "Butt Slam") to hit enemies from the air. The "Ramming" attack could be charged by crouching, causing Mario to kick his right foot back off of the ground repeatedly, like a ram/bull.

2) With Mario's feet now replaced by hooves, Mario could potentially traverse terrain that before may have been considered adverse, like muddy/slippery surfaces. Weather effects like wind/rain would no longer be a deterrent to making a successful jump/sprint to a specific location. Getting wet would slow him down though-a "Spin-Attack" in mid-air would solve this.

Imagine being able to go through walls into other areas for hidden items or shortcuts to getting certain Stars, or being able to just run through most enemies without worrying about taking (too much) damage. Or using the "Head Drop" to repeatedly hit a button that brings up a door/statue that you eventually have to ram through to get a key...or reveal an enemy. Or fighting a boss that keeps covering it's weak point; you run into it's legs, making it double over, then you ram into it's head, and it falls back...you then jump onto it and "Head Drop" into the weak point.

This would definitely add a bit more of an action vibe to the series, right?

Now that is an entry!! GREAT JOB!!!

Friday, May 28, 2010

WANT A FREE COPY OF SUPER MARIO GALAXY 2?


After a few weeks with no results The Reset Button is closing the Super Mario Bros. Wii Lunch Contest. But don't you worry we are replacing it with an EVEN BETTER CONTEST!!!
Presenting...
"WOO-HOO Super Mario Galaxy 2 Costume Contest"!!
This contest and rules are VERY simple.
You know how Super Mario has so many crazy suits from raccoons, capes, metal, feathers, to turtles, penguins, ice, and frogs? Well let's see what you think would make a great suit!!
Go over to the J1 Studios FORUM, and under CONTEST there will be a thread for the Super Mario Galaxy 2 Contest.
Come up with the best idea for a new Super Mario suit and what it does, to win a free copy of Super Mario Galaxy 2 for the Wii. The only limit is your imagination. Don't worry you don't need to know how to draw, just be creative. It can be based off of animals, vegetables, minerals or even elements! Go crazy!!!!
Here's an example:
MONKEY MARIO.... HE THROWS BANANAS, AND THEY MAKE THE BAD GUYS SLIDE AROUND.
Enter as many times as you want, but you have to post EACH idea as a SEPARATE reply/post within the SUPER MARIO GALAXY 2 CONTEST thread. You can't just reply once and fill it up with as many ideas as possible, you have to do some work for a free video game.
Contest ends June 21st and this contest is for everyone except members of J1 Studios.
Good Luck!

Monday, May 10, 2010

Win a free copy of New Super Mario Bros. Wii. :)

In honor of kicking off the new season of The Reset Button, we here at J1 Studios have come together to offer you, the fans, a chance to win big! The New Super Mario Bros. Wii: Lunch Contest is open to every fan of the site and the rules are very simple.
Be the first person to tell me what I had for lunch and you will win a FREE copy of New Super Mario Bros Wii.
As a plumber Mario finds himself in many sitiations where he's traversing pipes. Well on his latest journey he recovered my lunch. Only thing is unless I can remember what each of the three things on my plate are, Bowser is going to to game instead... Guess what I had for lunch and win a free copy of New Super Mario Bros. Wii courtesy of The Reset Button.

Send answers to resetthegame@Gmail.com include your answer, name, and address.
Good Luck!

Monday, November 16, 2009

Episode 2 of the TRB podcast!



Well all we can do is speak our minds, no matter how messed up we may be. Enjoy our jibber-jabber, and tell your friends! If not, we will find you.

Monday, June 8, 2009

E3: Ratchet & Clank Future! Super Mario Galaxy 2?

Here are some more videos from the E3 announcements. I'm not much of a Ratchet and Clank kind of guy but this does look good. 
Ratchet and Clank Future: A Crack in Time 
Impressive right? I would actually watch a feature length film of R&C. Would you?

Well I know waaay too many Mario fans out there, so I know that people are excited for the ever impressive sequel involving our hero traveling from planet to planet for all of plumber-kind:
Super Mario Galaxy 2
A beautiful Wii game! Thank you Nintendo! It takes a mind so full of creativity to create not just one, but a sequel to such an awesome game!
We'll be putting up more info throughout the week!