Monday, November 23, 2009

No More Heroes: Heroes' Paradise Preview

No More Heroes: Heroes' Paradise

Game: No More Heroes: Heroes' Paradise
Genre: Action-adventure
Developer(s): Grasshopper Manufacture
Publisher(s): Marvelous Entertainment/Spike (JPN), Ubisoft (USA)
Release Date: February 25, 2010
Rating: RP
System(s): XBOX 360, Playstation 3

On November 17, 2009, Famitsu magazine announced that the 2007 Wii game No More Heroes is coming to the PlayStation 3 and Xbox 360 Retitled under a new name called No More Heroes: Heroes' Paradise. The game will feature new modes, Japanese voice acting, HD visuals and will not have motion control unlike the Wii Version. The release date for this game is scheduled for February 25, 2010 in Japan and there are no further information about this game being released in North America as of yet.

Here is a Video Slideshow of No More Heroes that should get you pumped for next year and I hope the North American date gets announced pretty soon.

Thursday, November 19, 2009

Jak & Daxter: The Lost Frontier Review

Jak & Daxter: The Lost Frontier

Game: Jak & Daxter: The Lost Frontier
Genre: Platformer
Developer(s): High Impact Games
Publisher(s): Sony Computer Entertainment
Release Date: November 4, 2009
Rating: T
System(s): Playstation 2, PSP

Remember the first year when the Playstation 2 came out? If you do, then you’ll probably remember a game titled Jak & Daxter: The Precursor’s Legacy. It was one of the first games, besides Final Fantasy X, that was on a DVD-Rom. It was also one of the few popular platform games on the PS2, the others being Crash Bandicoot and Ratchet & Clank. So with the newest addition to the series and a new developer – Naughty Dog didn’t develop this title, High Impact Games did it this time – will The Lost Frontier live up to the legacy that is the Jak & Daxter series?

The story behind Jak & Daxter picks up where the previous game (Jak X: Combat Racing) left off. There is a shortage of eco (planet energy, so to speak) in the world and with it comes violent storm that can tear the planet apart. Jak & Daxter go out and search for a solution to the problem, taking to the skies in search of an area called the Brink of the universe. As they reach The Brink, which literally is the end of their world, they get attacked by Eco pirates, who fight the duo for whatever eco they have. At the end of it all, their ship takes damage and they are forced to land on a small island. And that is where our story begins.

So if you’ve played any of the previous J&D games (sans the PSP game “Daxter”), then you’ll be playing the same game. Not that it’s a bad thing…if you enjoyed the series, that is. The gameplay is pretty much the same as before; you complete missions to progress the story, do side-quests to gain secret items and collectibles, and travel around to different spots. As you go through, you’ll learn new abilities that’ll be mandatory to use for completing the level.

On the other hand, the changes they’ve made in the game makes this experience different than before. For starters, if you’ve played any of the previous games (preferably Jak 2 and 3, where they introduced 2 morphed versions of the main character), then you’ll be surprised that Jak cannot transform into his Dark or Light alter ego. The reason: the area they are at has large amounts of Dark Eco (highly volatile planet energy) and transforming will have a dangerous, if not deadly effect on them. However, they made Daxter – his wise-cracking furry counterpart that’s a mix between an otter and weasel – able to transform into a dark form. It’s a form that’s only used whenever he’s separated from his partner and doused in Dark Eco.

Transportation in this game is also another mentionable change. In the past games, your main mode of transportation was ground vehicles, from motorized scooters to all-terrain vehicles (the latter in Jak 3). In this installment, the skies are the only place to travel so it’s aircrafts only. The crafts are customizable to a point; weapons and craft upgrades are available for purchase along with new ships makes it somewhat interesting. Add on the side-missions of target races and you have something more enjoyable than getting from point A to point B.

The in-game combat stays true to the legacy of Jak & Daxter…which means it’s pretty simple. From the dash punch to his spin kick, there hasn’t been much of a change. The guns are still in the game, and with it are upgrades that are scattered throughout the game. His special abilities are a noteworthy point in this game. Even though he’s unable to transform into Dark/Light Jak (oh, how I miss the Dark Punch), he has a new set of abilities that can be unlocked when you find Precursor statues. With these abilities are physical upgrades, which modify his attacks in a manner that’s reminiscent of the first J&D game. It’s a nostalgic throw-back that’s enjoyable to say the least.

Overall, Jak & Daxter: The Lost Frontier is what it is: a continuation of the Jak & Daxter series. If there were any major down points, it’d have to be the in-game camera. It can be a nuisance, which it was in some of the past games but a bit more obvious in this game. Also, the dialogue is another downer. Not to say that the dialogue is bad, but there’s a bit less humor on Daxter’s part. And considering that Daxter is known for his witty one-liners and comebacks (Jak 3 is a good example), it just wasn’t there this time.

Long story short: if you were expecting a major comeback of the series…you’re not missing much in this installment. It doesn’t mean that the game is bad, it just means that you’re not missing much.

Final Rating: 3 Out Of 5

Monday, November 16, 2009

Episode 2 of the TRB podcast!

Well all we can do is speak our minds, no matter how messed up we may be. Enjoy our jibber-jabber, and tell your friends! If not, we will find you.

Monday, November 9, 2009

We discuss SUPER Street Fighter IV!!

We break our podcast wide open with a awesome topic of Super Street Fighter IV! How much are they trying to give us for a advanced version of the hit game? Will it be cheaper? Listen to our podcast then tell us what you think in the forum!!

My Podcast Alley feed! {pca-e38aad3b4a6cfe513fa8ed93d46deb92}

Thursday, November 5, 2009

PMS Clan Interview Plus GameX Footage

Well, we are back once again with another interview on The Reset Button. LeVonn78 sits down with Amber Dalton aka Athena Twin of the PMS Clan which means Pandora's Mighty Soldiers. PMS Clan members compete in various co-ed competitions and online ladder tournaments. PMS has become a well-known group in a male dominated gaming industry, and is committed to continue gaining ground for women in the industry which we all think that is pretty cool in our book. Any girl that can kick some serious tail in a game has my vote anyday but anyway, Click on the Video below and also check out the additional floor video of events that was going on at GameX.

For more information about the PMS Clan you can check them out at plus you can add them on myspace at

Also. you can share your Comments about GameX or Either the Videos at the J1 Forum.

Wednesday, November 4, 2009

New Jedi Order Interview

Today on The Reset Button, LeVonn78 gets an Exclusive Interview from PA Jedi's "New Jedi Order" and we also get to see a cool Jedi Fight. Click on the Video Below to watch.

For More Information about the New Jedi Order, click either of these following name links:

New Jedi Order

Saber Wars

New Jedi Order Forum

Ultra Sabers

Custom Saber Shop

you can also share your Comments about GameX or Either the Video at the J1 Forum.

Monday, November 2, 2009

Tekken 6 Review

oO LMoney Oo & Stylado Kakumei Reviews Tekken 6, a fighting game 2 years in the making. Click on the video to check out the Review.